Properties of the 3-D Window

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On this mask the position of the 3-D camera is described. The description happens in two steps and is not that easy to understand. Only if you cannot adjust the desired camera position with the mouse (this will sometimes be quite difficult if you have got a huge machine) you should concern yourself with this description. Try the menu item view|default position. The attractor gives the simple possibility to display a certain part of the machine in the 3-D window.

 

Focus: With this you specify whereat the camera shall look. An attractor does not do anything else than to set this point to its own position.

 

Distance and position of the camera: If you have set the focus correctly you will have to specify the distance of the camera to this point. After that the machine part that is interesting for you should at least be visible in the 3-D window. The adjustment of the direction out of which the machine part shall be viewed will than be adjusted easiest with the mouse (keep left key pressed).

 

The position of the camera will be specified by two angles (which are easier to specify with the mouse like already said) next to the distance of the focus:

1.) Elongation: With this it is specified how far the camera looks from the top. If the elongation is 0 degree the camera looks exactly horizontally onto the focus. If the elongation was 90 degree (but it can be adjusted maximally 80 degree) the camera would look exactly from the top onto the focus. This value can be changed with the mouse by moving to the top or bottom with pressed left key.

2.) Azimuth: With this it is specified whether the camera shall look from north, west, south or east onto the focus. If the camera looks against the x-axis the elongation will be 0. If it looks against the y-axis the elongation will be 90 degree and so on: if the camera looks into the direction of the x-axis the elongation will be 180 degree and if it looks into the direction of the y-axis the elongation will be 270 degree. The following picture illustrates this assignment.

 

 

This value can be changed with the mouse by moving right or left with pressed left key.

See also:

3-D general

Store/load viewing angle

Keyboard control