Melter

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When the bit of the melter is ‘1’ it combines all dynamics it overlaps with to one single dynamic. The block will be made so big that it contains all melted dynamics. That means that the created block can be bigger than the sum of all dynamics, if these have not been positioned in the cuboid-shaped.

 

This operation cannot be undone, because it is internally executed so that one of the dynamics gets blown up to the new size while the others are deleted. But you can cut the new dynamic with the divider into parts.

 

The sample ‘stacker’ demonstrates the use of a melter.

 

See also:

Common properties

Generator

Destroyer

Static elements of simulation

 

Tabsheet: Misc.